Transformers: Beast Wars - Wikipedia. This article is about the Beast Wars franchise as a whole.
For animated television series based on this franchise, see Beast Wars: Transformers. Transformers: Beast Wars is an entertainment franchise from Hasbro, and part of the larger Transformers franchise. The fiction directly follows the Transformers: Generation 1 continuity established by the 1. Japanese Transformers series, though this franchise would have two exclusive Japanese series of its own. Previous to Beast Wars, Hasbro had attempted to relaunch the original toys and animation as Transformers: Generation 2.
Hasbro intended another franchise titled Transtech to follow, combining Beast Wars and Generation 1 characters and aesthetics, but this was cancelled. Instead the franchise began a series of reboots, beginning with the Japanese- produced Transformers: Car Robot series. Beast Machines[edit]Beast Wars was succeeded by Beast Machines, a new series with a new creative team in charge of production. The Maximals find themselves back on Cybertron, malfunctioning and trapped into their first beast modes (the ones they had at the beginning of Beast Wars) without memory of what happened previously, fighting for survival against mindless drones called Vehicons controlled by Megatron and being reformatted into their technorganic forms. With the whole planet empty and all of the Transformers missing, Optimus Primal, Cheetor, Rattrap and Blackarachnia begin a new crusade, this time to free the entire planet. Beast Wars in Japan[edit]The Japanese series Beast Wars II and Beast Wars Neo were created to fill the gap while the second and third seasons of Beast Wars were being translated into Japanese (called Beast Wars: Metals). The characters originate from the future that the Beast Wars teams left, but the events of the series take place in the far future.
As you browse the website, you'll see products available for shipping to your home as well as available for Free Store Pickup in the Store. You can change your store. With Frank Welker, Peter Cullen, Corey Burton, Christopher Collins. Two opposing factions of transforming alien robots engage in a battle that has the fate of Earth.
Transformers: Beast Wars is an entertainment franchise from Hasbro, and part of the larger Transformers franchise. The fiction directly follows the Transformers. Watch cartoon online, you can watch cartoon movies online for free. Watch Beast Wars: Transformers (1996–1999) full movie, Watch Beast Wars: Transformers (1996–1999) online free putlocker, Watch Beast Wars: Transformers (1996. Setting and plot summary. The two main factions of "Transformers" in Beast Wars are descendants of the two main factions in the original cartoon: the Maximals are the.
The series are noted primarily for the return of Unicron, but more negatively, for their childish, comedic nature, as the Transformers franchise is aimed at a very young age group in Japan when compared to Canada. Beast Wars II spawned a theatrical movie. The Beast Wars Neo toyline was created to cater to the Japanese market.
Whereas the cybernetic transmetal Beast Wars Transformers sold well in Western markets, Japanese fans preferred more realistic looking beast modes, thus Beast Wars Metals was not as successful with Japanese fans. The second and third season of Beast Wars and its toy line only lasted a few months before being quickly replaced by Transformers: Car Robots in the following new year, in which several unused Transmetal 2 molds were used as Destrongers (Predacons). Beast Machines was also imported to Japan in 2. Beast Wars Returns, though it didn't gain very much popularity. Comic books[edit]Officially, the Beast Wars and Beast Machines series exist as the future of Generation 1 universe, and not specifically the original cartoon series or Marvel Comics series. The writers of the series adopted this position in order to pick and choose the best elements of the discrete Generation 1 continuities. Bot. Con comics[edit]In the Bot.
Con comics, two particular Beast Wars storylines are tapped. In the Omega Point storyline, several events lead up to a tremendous battle against Shokaract, a Predacon fueled by the Dark Essence of Unicron himself. This also serves as an introduction for Apelinq, and the only appearances of Windrazor, Sandstorm, Antagony, and Cataclysm. In the Primeval Dawn story, Tarantulas comes back from the dead alongside Ravage, Spittor, Iguanus, and Razorclaw to complete the mission he set out to do, while the Vok create Primal Prime to stand in his way; Primal Prime teams up with Airazor, Tigatron, and Ramulus, who have come back from the dead as well. Dreamwave Productions[edit]Dreamwave Productions released a Summer Special which contained a Beast Wars story.
It introduced three new characters, Optimus Minor, Bonecrusher, and Wolfang. The comic had a survey as to whether Dreamwave's new comic would be Robots In Disguise or Beast Wars. Beast Wars won. Dreamwave Productions had plans to release a Beast Wars comic in early 2. War Within creative team of Simon Furman and Don Figueroa. Brad Mick and Adam Patyk were originally planned to write the series until they left Dreamwave after not being paid for several projects. However, although some cover art did appear on the internet, Dreamwave entered bankruptcy before one issue could be published. IDW Publishing[edit]A mini- series takes place parallel to the third season of Beast Wars and introduces characters who are not shown in the original series such as Magmatron, Razorbeast, and Injector.
Other characters who appear are Grimlock in his Beast Wars body (a recolored Dinobot toy) and Ravage in his Transmetal II "Tripredacus Agent" incarnation. The mini- series focuses on Magmatron, sent by the Tripredacus Council to capture Megatron after Ravage's failure. However, Magmatron has his own agenda - to create his own army from the stasis pods the Axalon ejected in the pilot episode of Beast Wars.
His scheme is partially thwarted by the Maximal double- agent Razorbeast, who ensures the shell program used reconfigures many of the protoforms as Maximals rather than Predacons. The two sides clash in an attempt to stop Magmatron from returning to Cybertron with a captured Megatron, with some unexpected aid from Grimlock ensuring Magmatron is sent back to Cybertron empty handed. However, Razorbeast's Maximals and many Predacons (led by Ravage, resurrected in a Transmetal II body) are left on Earth, opening the way for future series.
Video games[edit]There have been two Beast Wars video games. The first game, simply called Beast Wars, was released for the Play.
Station and PC. It was a Third person shooter, based on the first season of the show, in which you can control either the Maximals or the Predacons in a series of missions to undermine the other faction's attempts at gaining enough resources to win the war between them and escape the planet. It was given a multiplayer feature (removed from the console releases) that allowed up to 8 players to play over LAN, with its own play rooms in the MS Gaming Zone (they have subsequently been removed). The second game, Transformers: Beast Wars Transmetals, is a Fighting Vipers- style fighting game based on the second season. The Play. Station version was released by Hasbro Interactive and the Nintendo 6. Entertainment. Neither of these games did well, commercially, and were panned by critics and fans alike, although the second game was memorable for having most of cast members from the show reprise their roles. A third game was in the works for the Play. Station 2, but was scrapped in pre- production, without any official word as to why, or how far the project was before the plug was pulled.[1]See also[edit]Video Games[edit]Television Series[edit]References[edit].
Beast Wars: Transformers (video game)Beast Wars: Transformers is a third- person shooting game released for the Sony Play. Station platform in 1. It was later ported to the PC platform in 1. Players picked their side and sent their Transformers on missions against both the opposing side and the extra- dimensional Skriix aliens. Gameplay. The Beast Wars video game is a basic third- person shooter, with the added gameplay mechanic of being able to switch between a character's robot and beast modes.
In each campaign, the player has a choice between a roster of characters, each with different statistics that make them better suited for certain tasks and less useful for others. Among the variable stats are endurance, energon resistance, running speed and firepower. A character's endurance influences the size of their health bar, determining how many hits they can take before being downed by enemy fire. The energon resistance stat influences the size of the character's energon resistance bar, which automatically becomes depleted at different rates, depending on the area's energon radiation levels. While some areas are devoid of energon radiation (usually when enclosed in an urban area), others are so saturated with energon radiation that even the largest of energon resistance meters becomes depleted in a matter of minutes. The energon crystals visually representing the substance in each stage are however not directly tied in to this game mechanic. They are merely decorative elements of the environment, and though undoubtedly meant to be indicative of which locations are most dangerous for energon exposure, often do not do this element of story- telling justice.
This is most likely due to a game design oversight. While in robot mode, players must be careful not to let their character's energon resistance meter become depleted, lest they begin steadily taking damage in consequence.
While in beast mode, a character is shielded from energon radiation and their energon resistance replenishes itself, albeit very slowly. The Health Energy is recovered with a "First- Aid Cross" icon, usually dropped from bigger ships after shooting them down, but also found around levels. A character's running speed not only influence how quickly a character moves on foot, but also has a direct correlation with a character's leaping capabilities. Faster characters are capable of clearing longer distances.
All characters run faster and leap farther while in beast mode. Due to oversights in game design, some characters are incapable of completing certain levels, due to the fact that some of them are incapable of making leaps necessary to reach the end of said level.
A character's firepower statistic is only applicable to their robot modes, as none of the characters have any attacks while in beast mode, no matter how fearsome is the beast in question. A character's firepower influences how much damage is dealt to enemy units for each shot fired from their basic weapon. There is however no "cool down time" between each shot fired, allowing a fast enough player to mash the fire button quickly enough to spam the screen with shots, all but neutralizing the difference between characters when it comes to this statistic. This combined with the fact that a character's aim locks automatically onto enemy units when they wander into sight allows a fast enough player to dispatch hordes of enemy units at a time, given they are also quick enough to dodge incoming fire simultaneously. Each character also has a more powerful attack that can be charged and fired for more damage than their regular attack, accessible once the player has collected the appropriate power- up in each stage. The Main Gun Power- up looks like a "Red Microchip". The Main Gun breaks through blocked paths when collected, also it makes regular shots stronger.
The Lock- On Shot upgrade is a "Blue Microchip". Hold main fire button, lock- on, then release to fire. The Special Chargeable attack, is a Smart Bomb, it's power- up icon is a "Missile". You can gather 3 "slots" worth of each weapon power up.
The Smart Bomb weapon, up to three can be stored at a time. An additional minor difference between each character is how long it takes them to transform from one form to the other. This is noteworthy due to the player often finding themselves suddenly under heavy fire and needing to retaliate quickly, and being in control of a character with a shorter transformation sequence can often mean the difference between completing or failing a mission.
If a character is defeated over the course of a stage, the mission is considered failed and must be tried again from the beginning. The character is also lost for good, unless the player can find a "rescue" icon in a level and complete the resultant rescue mission. The Rescue Icon appears as a "Yellow Microchip with Wings". Watch The Full Justice League: Crisis On Two Earths The Cartoon.
During a rescue mission, the player must employ one of the airborne characters at their disposal to destroy enemy units and collect "Red Microchip" icons. If the player succeeds in defeating the large ship at the end of the rescue mission, the rescued character is returned to their roster. Plot. Let's see what you can see.. This article is in need of images. A small group of Maximals and Predacons crash- land on a planet, similar to Earth when Dinosaurs ruled the planet.[1] The Predacons have stolen the Golden Disk, an artifact that will lead them to a large supply of Energon, fuelling their dreams of conquest unless the Maximals stop them.
Due to the high level of Energon present on the planet, both factions need to adopt beast forms in order to shield themselves from the Energon’s radiation. It is at this point that the game’s story wildly diverges from the cartoon’s plot. The battle on the primitive, Energon- rich planet rages on, and each Transformer of both both factions settle in distinct areas on the planet. They each also come to possess their own base, protected by an army of drones.
The situation is further complicated by the arrival of the inter- dimensional aliens, the Skriix, forcing both factions to take arms against this new threat. Maximal Campaign. At the beginning of each level within the Maximal campaign, the player is free to choose to play as Optimus Primal, Cheetor, Dinobot or Rhinox. Any of these characters can take the role of the unnamed Maximal in this summary. Urban Area. Retaliation. Rhinox's base has been taken over by the Predacon's chief scientist, Tarantulas, who has reprogrammed its defences Recapturing this location, the "Urban" area, is the Maximal's first mission. The Maximal enters by cover of night the small, Cybertron- esque city.
Once inside, he must bypass electrical barriers and evade fire from stationary artillery towers and a variety of drones. The Skriix are also already infesting the area, their large "Scorpion" units being occasionally encountered. Surmounting these obstacles, the Maximal completes the first phase of his mission by destroying a large "Centaur- bot" drone. Perimeter Defence.
As day breaks, the Maximal further works his way through Rhinox's base. Tarantulas has retreated to the base's perimeter, and the Maximal's mission is now to destroy the remaining forces within the base and to secure the area. To do so, the Maximal navigates through a network of exhaust vents, the gaseous expulsions from which causes him severe damage if he allows himself to be hit. Nearing the base’s perimeter also means being exposed to Energon radiation more frequently, limiting his time in robot mode. After defeating three more of the "Centaur- bot" drones, the mission moves to its final phase. Spider's Lair. When Tarantulas attacked Rhinox's base, the Predacon was able to procure sensitive data.
In order to prevent the Predacons from using this information against them, the Maximal is tasked to enter Tarantulas's underground lair and eliminate him.